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Sleeping Bear quick guide: build Rage, stack Claw Marks, and burst

天黑别太浪 · 2026-09-21 · Post-launch · Source video · 4:12

Quick answer

Sleeping Bear builds Rage through basic attacks, energy use, and taking hits; at 100 it enters Rage mode. Then use claw attacks to stack Claw Marks and finish with the heavy strike that consumes them. The demonstrated combo stacks marks with repeated claws during Rage, then uses the finisher. Prioritize energy recovery, then Attack.

Rage: reach 100 to enter Frenzy

The video says basic attacks, each 10 energy spent, and incoming hits build Rage. At 100, Frenzy raises skill damage by 30% and energy recovery by 25%. Treat these values as version-specific and check current in-game skill text.

Rage cap activates Frenzy
Rage cap activates Frenzy · 00:00 · Open this moment in the source video ↗

Claw Mark loop: claw to stack, heavy strike to cash out

The core heavy strike clears Claw Marks for bonus damage, then retains some stacks. The claw combat skill builds marks through repeated hits. Save the heavy strike until the target has enough marks instead of spending it at zero.

Claw Mark stacking and heavy strike
Claw Mark stacking and heavy strike · 00:58 · Open this moment in the source video ↗

Rotation: stack during Frenzy, then finish

Use claws and weave skills to restore Rage. Once Frenzy starts, keep clawing to build marks; the video demonstrates about four claw attacks and a finisher at 12 stacks. Watch cooldowns and the target’s Break window so stacking does not cost the damage opening.

Claw sequence and finisher during Frenzy
Claw sequence and finisher during Frenzy · 01:53 · Open this moment in the source video ↗

Potential and team setup

Prioritize energy recovery and Attack, then add HP and defenses. If the team already has a Break unit, the creator says extra Break investment is unnecessary. Build around the claw mark generator and heavy finisher, with Break, support, and healing roles. The gear name was unclear in the transcript, so verify it in the current build.

Potential priorities
Potential priorities · 03:09 · Open this moment in the source video ↗

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