Little Gull quick guide: flight crits, aimed Wind shots, and concertos
Little Gull gains critical rate while airborne, and its Wind projectile requires manual aim. Its Break skill groups enemies; the ultimate gains area when all three concerto parts are active. The creator recommends breaking first, then taking off to charge and using the ultimate. Pair with its family to build the concerto and prioritize energy recovery and Attack.
Flight: gain critical rate
The passive raises critical rate while airborne, so takeoff timing is part of the damage rotation. Check target position and the damage window before flying so you do not spend the airborne state without landing attacks.

Family concerto: reduce energy cost
The creator says family members provide concerto parts that reduce energy cost, with all three parts also affecting ultimate range. Build around family members while retaining a Break unit. Check the current version for the exact reduction.

Aim Wind shots manually; use Break to group enemies
The fast Wind shot does not auto-lock, so aim it manually while casting. The Break skill pulls nearby enemies toward the center. Lead moving targets and use the grouping effect to concentrate damage against packs.

After Break, take off, charge, and use the ultimate
The demonstrated sequence breaks the target, holds the skill to take off and charge, then uses the ultimate. With all three concerto parts, the ultimate covers a wider area. Prioritize energy recovery and Attack, then survivability later. Beast Fang is recommended, with family members, a Break unit, and healer.

Watch the complete creator video · 【伊莫】风系远程输出:小号鸥,技能机制与实战手法解析、养成获取加点携带物、配队推荐