Flowerdancer quick guide: stack Might, track with petals, and keep range
Flowerdancer builds Might with basic attacks and a sustained skill, then spends the stacks on a burst skill. Keep moving at range; the sustained skill builds up to three tracking petals. Use the high-damage skill after the target is broken. The creator prioritizes energy recovery, then Attack, and recommends Beast Fang with a Break unit and healer.
Basics: ranged Grass attack string
The first basic attacks fire ranged Grass hits; the fourth spins and sends several projectiles. Hits from the core skill add Might stacks. Weave basic attacks and skills to build the resource for your burst.

Sustained skill: build tracking petals while moving
The sustained skill lets Flowerdancer move while spinning and sending tracking petals. More petals build over time, up to three; press again to stop early. Use it to build Might and damage without standing still.

Burst after Break: spend Might for high damage
The creator assigns one skill to stack Might and another to consume it for burst damage. Save the burst for the target’s Break window. The exploration skill makes flowers appear along the path and is presented mainly as cosmetic.

Potential, gear, and team
Prioritize energy recovery, then Attack; add HP and both defenses when resources allow. The creator recommends the orange Beast Fang and a team with a Break unit and healer. Verify regional forms and capture locations in the current in-game archive because place names in the transcript were misrecognized.

Watch the complete creator video · 【伊莫】草系远程输出:花舞兰,技能机制与实战手法解析、养成获取加点携带物、配队推荐