Blade Mantis quick guide: execute, battle stacks and team
Blade Mantis excels at chaining kills: each takedown grants Battle Intent, adding 25% damage for up to two stacks and 20 seconds. Its core strike deals more damage to targets below 70% HP and scales with missing health; a kill briefly refunds the cast. After Break, build buffs and use the ultimate, then execute low-health targets.
Battle Intent: stack damage after takedowns
A takedown grants one Battle Intent stack: +25% damage, up to two stacks for 20 seconds. The core skill blinks to a target. Below 70% HP, each 1% of missing health adds 1% skill damage. A kill briefly enables another cast without energy, letting you chain to another weak target.

Shadow Rush buffs basics; spin stacks to 32%
Shadow Rush grants 40% basic-attack damage for 10 seconds. The spinning slash hits four times and each hit adds 4% damage, up to 32%; cast it again to reach the cap quickly. The ultimate deals physical area damage, and the exploration skill grants stealth.

Rotation: Break → stack buffs → ultimate → execute
Switch in after the team breaks the target. Use the spin to build damage and Battle Intent, then cast the ultimate into groups. Aim the core strike at enemies below 70% HP and chain to the next weak target after a takedown.

Build and team: energy first, plus Break and healing
Prioritize energy recovery, then crit in traits. For potential, invest in energy and Attack before HP and defenses; Beast Fang is recommended. Pair one Break unit with an early energy support such as Dream Butterfly, then swap it for a buffer once energy is stable, plus a healer. The creator mentions Forest Highlands in Mistwood and another form in Cape Ice Valley; verify red-glow availability against current map events.

Watch the complete creator video · 【伊莫】暗系近战输出:淬刃螳螂,技能机制与实战手法解析、养成获取加点携带物、配队推荐