Hexxin or Prismana Somniwing for Dark-team EP support?
The short answer
For a Dark team landing basic attacks on cursed targets, Hexxin fits that loop. Consider Prismana Somniwing when you want EP recovery-rate support along a wave path and projectile absorption. This is a kit-based choice, not a tested damage ranking.
Hexxin: curse first, then land Dark basic attacks
- The official No.021 entry says Prank makes the next skill curse enemies it hits every 18 seconds, with Curse lasting 10 seconds. The listed EP recovery requires a Dark basic attack to hit a cursed target. Curse alone or a basic attack of another element does not meet that condition. The English official index still uses the older name Witchin; this page uses Hexxin to match current player discussion.
Somniwing: path-based recovery rate and projectile absorption
- The official Prismana Somniwing entry lists Ethereal Light Wave as a forward wave that absorbs enemy projectiles and raises EP recovery rate by 24% for teammates along its path for 20 seconds. This is a recovery-rate increase, not an instant 24 EP refill or an automatic whole-team aura. These values come from the official index as checked here; use the current in-game skill text if it differs.
Choosing for this Dark-team setup
- If the posted Dark team relies on its basic-attack and Curse loop, keeping Hexxin better preserves the listed trigger. If your positioning lets allies receive the Somniwing wave and you value projectile absorption or a recovery-rate window, try that swap. We have not tested both in identical conditions, so this is not a universal strength claim.
Sources & version
Reviewed 2026-09-30 · Player reports may vary between regional builds.